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See also: Water (Crafting Station).

Woda jest substancją płynną. It is found in nearly any biome in pools of various sizes, and forms the large Oceans on either side of a map. It is less abundant in Deserts, and absent in The Underworld (where it disappears if made to flow there). Water flows more freely than lava. Each biome has its own unique water color (these colors can be changed in the late-game, when Water Fountains become available). Water is only found above a certain depth, beneath which Lava pools tend to appear instead.

Candles, Torches, and Flaming Arrows do not emit light underwater, but Glowsticks and some other light sources do. Most torches are knocked free when water touches them.

Upon submersion, a player's breath meter will display, indicating their remaining breathing time before drowning damage will be incurred. The point where a player is considered submerged for purposes of the breath meter is one pixel above the eyes.

If the player's feet are in at least one tile of water, movement is hindered noticeably. Certain accessories or potions can boost player movement through liquids, enable swimming, or even allow walking along its surface. Players cannot swim by default.

Contents[ | ]

Woda
Postacie Unikatowy drop
Normal Enemies:
Goldfish Goldfish
Piranha Piranha
Blue Jellyfish Blue Jellyfish

In the Ocean:

Crab Crab
Pink Jellyfish Pink Jellyfish
Sea Snail Sea Snail
Squid Squid
Shark Shark
Orca Orca Console only / Mobile only
Addition during a Blood Moon:
Corrupt Goldfish Corrupt Goldfish

During Hardmode:

Blood Feeder Blood Feeder
Angler Fish Angler Fish
Green Jellyfish Green Jellyfish
Blood Jelly Blood Jelly
Arapaima Arapaima
From Goldfish:
Goldfish Goldfish Mobile only / Console only

From Piranhas:

Hook (crafting material) Hook (crafting material)

From Sharks:

Shark Fin Shark Fin

From Sea Snails:

Purple Mucos Purple Mucos

From Squids:

Black Ink Black Ink

Items interacting with water[ | ]

  • Flippers allow the player to swim upward by jumping repeatedly from any point within the water.
  • Gills Potion allows the player to breathe underwater.
  • Breathing Reed allows the player to breathe while in shallow water and also increases the breath meter.
  • Diving Helmet increases the breath meter.
  • Diving Gear increases breath meter and allows swimming.
  • Neptune's Shell allows the player to breathe underwater and allows swimming.
  • Water Walking Potion, Lava Waders, Obsidian Water Walking Boots and Water Walking Boots allow the player to walk on the surface of water.
  • Pumps and Buckets can move water.
  • Flipper Potion and Fishron Wings allow the player to move at normal speed in water.
  • Jellyfish Necklace, Jellyfish Diving Gear, and Arctic Diving Gear emit light when in water.

Colliding liquids[ | ]

These blocks are created when water meets other liquids.

Item When combined with
Honey Block Honey Block Plik:HoneyLiquid.png Honey
Obsidian Obsidian Lava Lava

Notes[ | ]

  • Underground pools of water may sometimes be spotted via the glowing Jellyfish that spawn there.
  • The game occasionally has difficulty leveling out large volumes of liquid that flowed into a new space. Exiting and reloading the world, or relocating the liquid elsewhere, can sometimes remedy the problem.

See also[ | ]

  • Guide: Making Liquid
  • Water (Crafting Station)

History[ | ]

  • 1.2.4: Actuated tiles no longer remove the water over them on world load.
  • 1.2.3:
    • Sped up the Water moving code a bit. 5-10%.
    • Fixed a bug where moving very large quantities of water could leave some water floating.
    • Fixed issue where you cannot jump while in reverse gravity in water.
    • Running underwater no longer causes flashes of the Suffocation debuff.
  • 1.2:
    • When water touches a half block, it will create a waterfall. Water can also change colors depending what biome it is in, or if it's a Blood Moon.
  • 1.1: Water is in a secondary 'layer' behind the placed blocks, therefore can no longer be removed by placing blocks on it. "Blocked" liquids disappear only after restart of world.
  • 1.0.5:
    • Candles, Torches, and Flaming Arrows do not emit light in water (except placed Candle).
    • Bats and flying enemies may no longer enter water and slimes float on its surface. All of them don't make a splash sound when hitting water.
    • Water evaporates when reaching the Underworld.
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